Description:
You will steer the creative vision, overseeing the development of immersive experiences with multiple levels of media.
Responsibilities:
- Collaborate with the Technical Director and team to create and execute large-scale real-time rendering solutions.
- Enhance the integration of major real-time rendering components into comprehensive tech demos and a scalable gaming platform for live events.
- Work with Venue Tech, Systems, and DevOps teams to smoothly integrate new real-time rendering technologies into venue experiences.
- Deliver design assets and multimedia game experiences across all technological layers of a vast immersive environment.
Essential Skills:
- At least 8 years of professional experience in game engineering
- Proficiency in C++/Unreal Engine, Blueprints, and a thorough knowledge of Unreal rendering pipelines.
- Strongly preferred skills include expertise in clustered rendering and 3D graphics features such as lighting, effects, shaders, and other low-level systems.
- A minimum of 3 years in a Leadership role.